top of page
Search
vilogapuggfi

RefRain - Prism Memories - Free Download [portable Edition]





















































About This Game HELLO, WORLD! RESTART… BOOT…WAKEUP SYSTEM >VIRTUAL CONTROL CONNECT… [OK]LOGIN… [OK] CONSOLE... [OK]DIVE SUCCESS!RefRain - prism memories - is an empowering, cyberpunk, bullet-hell shoot-’em-up that focuses on fast-paced, offensive gameplay. “Dive” into a hazardous digital world, cycle through 3 different attack modes, and delete the opposition with superior firepower.Playing with light changes the worldThree richly-detailed heroines and five Central Keepers tell a story set within the M.R.S. computer network. Each of the heroines has their own reasons to reach the central core of M.R.S., but a fierce battle lies in wait with the Central Keepers on each layer of the network.And waiting in the deepest recesses of M.R.S. is...Features:Three different ships with unique attacks: the balanced Must Viper, the close-range Blitz Lester, and the sniping Bronx TerrorDamage enemies to charge your M.E.F.A2 gauge and unleash devastating special attacksTactically use your Concept Reactor to turn harmful projectiles into prisms that you can shoot to increase your M.E.F.A2 gauge faster, then repeat the cycle with deadly efficiencyExpertly designed enemies and bullet patterns challenge you but reward skillful and aggressive playBeautiful high-resolution character artHigh-octane electronica soundtrack that will quicken your pulse 6d5b4406ea Title: RefRain - prism memories -Genre: Action, IndieDeveloper:RebRankPublisher:DegicaRelease Date: 12 May, 2016 RefRain - Prism Memories - Free Download [portable Edition] refrain prism memories 攻略. refrain – prism memories. refrain ~prism memories~ chronicle. refrain prism memories ost. refrain prism memories download. refrain prism memories エンディング Super underrated STG. Interesting and unique mechanics, bunch of difficulty options, and a great soundtrack.. Super underrated Bullet Hell gem. Lots of replayability with the three playable characters and their different styles, fantastic art direction and music and satisfying-as-hell gameplay. Don't pass this one up, it's one of the best shmups on steam for sure.. I really like the game and wanted a hard copy, which was obtainable on a certian website. However one day the site vanished and I had to go with a illegal cracked version of it. Now the game is on steam and so I missed no time and bought it right away.The game is very good. You have 3 pilots each with its own ship. It hard to decide since every ship exceeds in a certian terrain. You got everything from area defence to focussed laser attacks. The game works as follows. You get coins by defeating enemies, which can be used to cast methods. There are multiple level of this. The final version of it is most of the time an entire screen clearing attack. With these methods you are able to knockback bosses and get a bit of time to recharge your method gauge. Then you have the concept reactor, which is more of panic bomb\/method gauge refiller. If I could describe the game it would be like "if revolver 360 and akashicverse had a small son this would be this game". Ofc the other games are not made by the same dev, but the overall similairty is there.You have the matrix design from revolver 360 Re:actor and the method used in akashicverse.The music is very good and the game offers a lot of difficulties to play with. The higher the difficulty the more fast paced the game gets. I can recommend this game to everyone having small experience in the genre up to the scorechasers that come from other shmups like crimzon clover world ignition or mushihimesama.. Really cool shmup with an emphasis on destroying bullets and using special weapons and bombs constantly instead of saving them. Your special weapon charges its levels very quickly and each level results in an extra attack being fired with higher levels clearing bullets. Your "bomb" actually does not do any damage but instead turns all the bullets into destroyable items which you can then kill to charge your special weapon more. I have only played on easy and normal, but my understanding is that higher difficulties actually have patterns that are unavoidable, which would require your special weapon or bomb to clear the bullets. In most games that would be an issue but due to how quickly this game feeds you your special weapon you can actually due this on command with good play. The soundtrack is really good and there is kind of a story that happens through emails and the menus outside of the gameplay. This game is one of the cooler obscure shmups on steam and one of the most fun ones I've played in a while.. This game took me completely by surprise. I had not heard of it whatsoever (many of the other Degica games, at least near this quality I've at least heard of the series at some point or another) but It is easily in contention for the best Vertical STG I've ever played. I know there are a few games by a little developer named Cave I still need to try out so take that for what it is, nonetheless RefRain: Prism Memories is simply outstanding. The gameplay is very exciting and interesting. That is due to a a variety of factors coming together to create such an awesome playing experience. Most obvious among these are the visuals. The game supports a cybernetic aesthetic and plot (not overstated, but in that arena without question) which translates to the in game visuals excellently. The enemies minus a few exceptions are fairly bland, for the most part being comprised of your common geometric shapes with some minor visual enhancements. There are traditional ship\/jet type enemies at times as well though they actually only show up intermittently and are probably the closest thing to a cannon fodder enemy type. That being another element to RefRain's general gameplay. There are not many enemies that simply die in one shot. Most all enemies take at least a few shots of concentrated fire which makes you stay aware of long strings of small enemies you think have all been defeated only to have the last couple survivors run into. This can be mildly frustrating a very small percentage of the time, but overall helps the game as it requires the player to focus and take advantage of his ship of choice's abilities effectively.There are three ships in total (I don't believe there are any additional unlockable characters), but I don't believe it necessary as each character plays in a quite distinct manner. Moreso than other games in the genre on the whole in my opinion. The initial and overall main character (though all three share the spotlight fairly evenly in my playtime) Miria's ship is the Must Viper. It is your "all around" ship. Solid speed, decently strong regular shot power, and solid lock on shot with good overall utility. Allow me to quickly interject some mechanic information as I did not cover it and that would make this somewhat confusing. The game plays like your traditional danmaku style shooter for the most part, including having an alternate shot type that slows your ship down for careful navigation of the denser bullet patterns (which in the game are stunning, fairly straight forward and simple but pleasing ship and environment designs rendered in 3d, really allow the stunning display of lights and colours to take centerstage. Huge brilliantly colored laser streaks, insanely dense yet alive with subtle movement bullet swarms really make the visual design a plus in my book). Refrain settles for something in between the lock on and the big laser routes most utilize (big laser chain type lock in a la Crimson Clover is what I'm referencing in regards to lock on type. As for laser think Cave games, Danmaku Unlimited, and many more.), the attacks all have a lock on function but approach it in a different manner each. Must Viper has a fairly standard lock on rapid fire type, the multiple pods floating with her ship traditionally just shooting target enemies and track their movement. The Blitz Lester, which I have struggled the most using, but seems very interesting and likely has a lot of potential in the right hands. Uses a system that places a circle on the screen taking up roughly a third of the screen. While this is enable she also emits a flaming blade type weapon from her craft that deals good damage on enemies in addition to all enemies in the circle being lock on to and shot rapidly by her bits or whatever the ship has equipped. She is also super fast in normal shot. The last ship, the Bronx Nightmare has by far the most powerful and unique normal shot. It fires a decently strong machine gun at all times in the center as well as four lasers that are side mounted. You can reposition the lasers to change the arc they fire in by pressing shot+up or down. This gives you the option of having a basic forward shooting stream of four lasers, or having them bowed outward for a wide angle of coverage from the lasers able to take out most weaker enemies over a large area. Inversely pointed inward you get a very focused and incredibly potent fire mode where all lasers are converging on a single point (though if you are far down enough on the screen they will start to move outward again giving you even more total coverage). Her lock on makes her center weapon a single focused laser and has rapid shots swarming the enemies that are targeted. Running out of energy and porbably space if such a thing exists. The bomb mechanic is one of the keys to the game as it can be filled from 1-6 via killing enemies and shot in rapid fire if the players chooses. 3 rapid fire shots will stun larger enemies and cause them to cause drop currency which fills your bullet cancel gauge. 4 rapid shots does the same but unleashes a more intricate and impressive (and poweful obviously) attack that briefly flashes your character when firing.Very quickly the bullet cancelign mechanic is a gauge that fills up to 3 times. It is filled by picking up coins and such, it causes all bullets to evaporate but also turns them into harmless objects which you can shoot to further fill your bomb gauge (called MEFA2). There are plently of interesting and effective ways to combine the two systems and doing so is very fun and rewarding. By far the most I've typed in a review, but I suppose the that is a testament to the game. Highly recommended, a 9.3\/10 worthy game I really believe.. Looks like Rayforce and some japanese freeware bullet hell had a baby. That being said, I am personally not really a fan of true hardcore bullet hell, but I just love vertical arcade shmups, this one is really not that. I see it has a sort of cult following, personally have never heard of it until being available on Steam. Its an OK title for me, I wont be asking for a refund, but I definitely won't be spending much time with it either. But if you are an acheivement hunter, its quite easy to get those with this one. And the bullet patterns are quite interesting. 6\/10 Alice VR is 75% OFF!: Dear all VR fans!It's Very Rarely occassion to buy this title cheaper. Do it right now!. Do not miss this sale! ALICE VR -75%!: Welcome VR fans. We want to inform you that one of its kind - Polish Developer Sale - has just started. What does it mean? That you can buy Alice VR cheaper by 75%! Explore beautiful, unusual places and listen to the amazing, electronic music. Just buy your favourite VR game right now!. THE PATCH IS UP! (issues resolved & things tweaked): Our first patch is here! First of all, thank you for supporting us and staying with us through this rocky start. Although things weren’t all smooth from the get go, this first update should put us on the right track. We truly appreciate your feedback, so please keep it up! Now, let’s see what’s changed... The BIG stuff:. AN UPDATE THIS WAY COMES!: Hello everyone! We know it's been a while since the last patch. The devs from Carbon Studio are working on another big one containing fixes, more gameplay, and additional localization. This is still TBA however, although it should come out soon - we'll roll it out as soon as it's ready. For now we have something somewhat unexpected for you - support for Linux. In short, if you have a machine running Steam OS, you can enjoy ALICE. We know that this is not what many of you are waiting for, but it's a start of a new roll-out of content. Thank you for being with us!. THE THIRD PATCH AND A GLIMPSE OF THINGS TO COME: And here we are, 12 busy days after the launch and spirits are high. We’ve hit some snags but we’re still working on the game, tweaking its performance and implementing changes requested by you. We are grateful for all of your feedback, both the good and the bad - we learn from it and it helps us make Alice VR a better game for everyone. At the moment we’re working on adding full teleport movement support for the game and we’ll be improving the performance of Alice on Radeon graphics cards (of course this is not the end of the planned tweaks). This patch should drop after the upcoming weekend but for now we have some glitch fixes for you. Those were included in the big GOG update that brought its version in line with what’s available on Steam. However for GOG we’ve added some new fixes on top of the old fixes, and now we have to bring the Steam version in line with the GOG version. Oh, how the tables have turned. What’s new:. Full English Voice Acting is READY!: Whoa, we've just finished implementing all of the voices for the game! As you probably know, Alice VR is a story-driven experience, so choosing the right voice actor for every character wasn't easy. Especially because there are no typical characters in Alice VR. The game's world is inspired by "Alice's Adventures in Wonderland" so everyone there is... a little peculiar. And so we are very proud to announce that over 20 characters were recorded by Sound Cadence Studios, and the AI, which will lead you from the game, is played by Julie Shields and was recorded by the wonderful guys at Eon Sounds. Also, if you're not a native English speaker, please remember that Russian, German, French, Spanish and Polish subtitles (and Polish voices!) will also be available in game! If you want to hear the new voices (and some of the music...) be patient. Soon.... Do not forget about Steam Autumn Sale!: Welcome all VR experience fans. We want to inform you that you can buy Alice VR cheaper by 75%! Why? Because Steam Autumn Sale has just started and prices fell down as leaves from the virtual trees.Explore unusual places and listen to the amazing, electronic music. You don't have to look for better opportunity any more!. LOOK WHAT THE CAT DRAGGED IN - IT'S PATCH 4!: Phew, it took longer than we thought but we’re finally here! Another patch comes, as promised, and it should fix many of the issues you guys were having recently. We’re vigilant and we’re looking into all of the problems you’re reporting. We know that at the end of the day you just want to play a cool game without any hassle, so we’re truly thankful for all of your feedback. Thank you! Ok, now enough of this jibba jabba and let’s get to what’s new:

0 views0 comments

Recent Posts

See All

Commentaires


bottom of page